Profile
My story
In 2015, I graduated with a Master's in Chemistry from the University of Edinburgh, then started a career in science communications a year later.
I worked as a science editor for the Royal Society of Chemistry, University of Cambridge, and AstraZeneca for six years, before switching fields to pursue my dream career in video games communication in 2023.

Dot Esports
Associate Editor
CBR
TCG Editor/Senior Writer
AstraZeneca
Science Communications Manager
University of Cambridge
Science Writer & Communications Coordinator
Royal Society of Chemistry
Publishing Editor & Supplier Relations Executive
Dot Esports
Associate Editor
As Dot Esports' UK Associate Editor, I edited and published over 400 monthly gaming and esports articles while providing clear, thorough feedback to writers. I also wrote my own content, interviewing AAA games developers and attending in-person events like the Elden Ring: Shadow of the Erdtree preview in Paris.
I line-managed and developed writers, conducted interviews, trained new staff, and evaluated writer performance. I also led site-wide coverage for major game releases like the Elden Ring DLC and WoW: The War Within. Every day, I monitored Google Trends, social media, and developer feeds to identify priority topics.
In October 2024, I rebranded and relaunched the YouTube channel Pure Game Guides, raising its monthly views from around 100,000 to 275,000 in four weeks. I researched trending games, produced fully-voiced video guides and reviews, and developed visually striking, clickable, and on-brand thumbnails to attract viewers.
Comic Book Resources
TCG Editor/Senior Writer
Comic Book Resources (CBR) brought me on specifically to launch a new section dedicated to trading card games (TCGs). I developed a flourishing team of 10 TCG content writers alongside writing and self-publishing my own articles, optimising every piece for SEO and Google Discover and creating high-quality images in Photoshop.
Publishing a minimum of three articles a day, I used trends tools and researched competitors to create pitches for guides and features covering Magic: The Gathering, Hearthstone, Marvel Snap, and Yu-Gi-Oh!. I also interviewed AAA games developers like Blizzard and attended previews to get the scoop on upcoming games and content drops.
AstraZeneca
Science Communications Manager
As the Science Communications Manager for AstraZeneca BioPharmaceuticals R&D, I created, managed and delivered campaigns to disseminate high-impact science publications from pharmaceutical industry leaders to the public.
Alongside writing and editing, I developed press releases, videos, infographics, and evergreen web content, and managed agency partners to deliver engaging and effective on-brand communications materials. Additionally, I worked with industry leaders and design agencies to refresh BioPharmaceuticals R&D brand material and update communications collateral, like the Biopharmaceuticals R&D eBrochure, in close alignment with agreed corporate messaging.
In November of 2021, during the unveiling of AstraZeneca's new state-of-the-art R&D building, the Discovery Centre, I coordinated the showcase of the Bioscience Lab: a hub for AstraZeneca's most cutting-edge developments. I orchestrated the reveal and demonstration of four breakthrough technologies to VVIP guests and stakeholders, including government representatives and His Royal Highness King Charles III.

University of Cambridge
Science Writer and Communications Coordinator
Based at the University of Cambridge, I coordinated the news pipeline of the Graphene Flagship: one of Europe’s largest scientific funders. With editorial lead over two other writers, I edited and approved pitches and articles, improved SEO and optimised articles for Google News, wrote press releases, coordinated news campaigns, and delivered social media campaigns, among an eclectic mix of other responsibilities.
Always hunting for the next big story, I continually sought out impactful news, conducting interviews and regularly writing compelling content targeting experts and non-specialists alike. On top of this, I had full editorial and creative control of three publications: Graphene Magazine, Graphene for Healthcare, and the Graphene Flagship Annual Report. I developed their content and layout from scratch, commissioned articles from internal and external writers, designed spreads and infographics, and edited every piece to an impeccable standard. I worked with designers within a set budget to build aesthetic, cohesive print and web publications that were enormously well-received by the community.
Check out my published projects on the Editing page, or see more of my creative side and learn how my creative process unfolds on the Design page.

Royal Society of Chemistry
Publishing Editor
As a Publishing Editor at the Royal Society of Chemistry, I assessed scientific manuscripts and oversaw peer review for high-impact general chemistry journals, as well as coordinating the chemistry section of the journal Royal Society Open Science. I streamlined the journal's workflow, supervised its editors, and ran workshops to improve efficiency, shortening time-to-decision on submissions from four months to six weeks.
This is also where I became a stickler for grammar: I edited over 120 scientific manuscripts and one book for language, style and consistency, to the Royal Society of Chemistry’s rigorous standards. I regularly wrote for the industry-leading print magazine Chemistry World, which is where I had my very first trending news story.
To read my writing, check out my Featured Articles or go back to the Main Page.

Supplier Relations Executive
As a Supplier Relations Executive for the Royal Society of Chemistry, I evaluated internal and external production of scientific journals, oversaw typesetting and proofing, quality-checked agency editing, and evaluated performance data. This was a part-time secondment alongside my Publishing Editor role.
I coordinated the implementation of Proof Central, a web-based interface for proof corrections, for all of the Royal Society of Chemistry's scientific journals. I oversaw all stages of the platform's rollout including end-to-end tests in live environments and extensive user acceptance testing.

The University of Edinburgh
MChem Master of Chemistry with Honours
At the University of Edinburgh, I studied a combined five-year Master's programme with courses in organic, inorganic, physical, analytical and sustainable chemistry. I graduated in 2015 with a 2:1 classification and a First in my Master's project.
In my earlier years, I studied meteorology, sustainability, and German courses alongside my chemistry modules. I also regularly practiced boxing and was a charity rep. Over the summer, I worked at the Edinburgh Fringe Festival, where I earned the role of Assistant Box Office Manager for C venues, a major festival chain.
I spent my fourth year in Singapore on academic placement at Nanyang Technological University. Here, I got to work on my own major research project for the first time, making complex inorganic dyes for solar cells. I learnt from and worked alongside world-renowned scientists, and had the unforgettable experience of finding my bearings in a place thousands of miles from home.
On my return to Edinburgh, I began my Master's project, An open-source cure for malaria. This was my biggest venture yet, and one that I was absolutely passionate about. The project was an international collaboration with all results shared openly in free-to-access online notebooks and on Twitter. Using my knowledge of synthetic organic chemistry, I designed a series of molecules with potential anti-malarial activity. I sent them for testing against live plasmodium falciparum, the predominant species of malaria-causing parasite, and further optimised their structures based on the data.
I didn't quite cure malaria, but I did produce 24 never-before-made compounds that provided a solid contribution to the project, with plenty of data for future scientists to build upon. And who knows, maybe the next breakthrough is right around the corner?

Interests and personal pursuits
Aside from gaming, I love creative writing and illustration, and often have several of my own projects on the go at once, including an extensive Dungeons & Dragons campaign and a tabletop TCG. My passion for storytelling and design has a strong, positive influence on many aspects of my work. Additionally, I like to get outside and stay active, and I’m a keen photographer. Whenever possible, I love to travel the world and meet new people; I spent a year doing research in Southeast Asia and once hitch-hiked from Edinburgh to Morocco to raise money for teachers in Sub-Saharan Africa.
View a selection of photos showcasing my creative pursuits on the Creative page.
